Announced today, the Immortalis-G715 is a GPU for mobile chipsets and the first from Arm to support hardware-based ray tracing. The Immortalis-G715 is Arm’s new flagship GPU, and as such it delivers ...
Imagination Technologies unveiled its most-advanced ray-tracing graphics processing unit (GPU) for games and other markets. The new IMG CXT will bring desktop-quality visuals to mobile devices, said ...
Arm has just announced its next-gen flagship GPU with a really interesting name that I like the sound of more and more as I see it: Immortalis. The new Arm Immortalis-G715 GPU is the successor to ...
Top GPUs for 1440p gaming in 2026 ranked for performance, value, and VRAM. Find the best graphics cards ensuring high FPS and ...
A developer working on Mesa 3D Graphics Library gave an interesting demonstration this week. They’ve implemented support for CPU-based ray tracing in Vulkan, and while it’s an interesting proof of ...
NVIDIA used the massive Computex Information and Communication Technology event currently taking place in Taipei to make a number of key disclosures. In and of itself, NVIDIA making announcements at ...
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
SEOUL, South Korea--(BUSINESS WIRE)--SiliconArts today released RC-MC, its next generation RayCore graphics architecture. The RayCore MC is scalable and modular to enable integration on a wide variety ...
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