Starfield promised a galaxy-spanning adventure, but this one big missed opportunity left exploration feeling empty and ...
Screen Rant on MSN
Starfield Designer Bruce Nesmith Critiques Game's Procedural Generation
Bruce Nesmith is an RPG legend, and he has some insight as to why Starfield couldn't live up to the legacy of The Elder ...
Generative-AI is transforming the way games are made, with smarter NPCs, procedural worlds, and personalised storytelling in ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Realistic graphics with high-quality textures can consume significant amounts of graphics memory. While having a powerful graphics card is one solution, optimization is also a way to reduce VRAM ...
Starfield is a "good game" but it failed to match the Fallout and Elder Scrolls games because of its use of procedural ...
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