News

Obsidian Entertainment's The Outer Worlds 2 got a helping hand from the team behind the Halo games which improved the gunplay ...
Obsidian Entertainment received some valuable feedback from Halo Studios while developing the genesis of The Outer Worlds 2.
In a new interview, The Outer Worlds 2 game director Brandon Adler confirms that you can't respec because of its commitment ...
The result, according to The Guardian's hands-on preview, is that weapons are more enjoyable to wield in The Outer Worlds 2, ...
The director of The Outer Worlds 2 is a self-confessed RPG systems sicko, which means that you can dive extremely deep into the game's systems, but you won't be forced to invest in stuff you don't ...
The Outer Worlds 2 is really making me channel my inner Veruca Salt, because holy Auntie's Choice do I want it now. So many ...
When The Outer Worlds 2 launches on Oct. 29, it will carry a price tag of $80 for both the PC and Xbox versions -- a $20 increase from the original game's $60 launch price in 2019. It's the second ...
Halo Studios officially helped The Outer Worlds 2 developer Obsidian Entertainment make its combat much better for fans.
The Outer Worlds 2 director Brandon Adler spoke to RPGSite and explained the decision, saying, "Lots of people love respec… that is definitely one way you can go about things.
Obsidian Entertainment debuted its special The Outer Worlds 2 Direct today, revealing a planet-sized presentation full of gameplay with new details about its 2025 sequel.
Marcus Morgan, Obsidian's VP of Operations, came by IGN Live to discuss The Outer Worlds 2 in the lead up to its much-anticipated October 29 release date, including its Flaws system, a new ice ...