
Ruffle - Flash Emulator
Ruffle is a Flash Player emulator written in Rust. Ruffle targets both desktop and the web using WebAssembly.
Adobe Flash Platform * Accessing shader metadata - docs.ruffle.rs
Because metadata properties are dynamically added to the ShaderData object, you can use a for..in loop to examine the ShaderData object. Using this technique you can find out whether …
Adobe Flash Platform * Basics of Pixel Bender shaders
You must first use the Pixel Bender Toolkit to compile the source code to a Pixel Bender bytecode file. Follow these steps to create the Pixel Bender bytecode file:
Adobe Flash Platform * Using the ExternalInterface class
These properties and methods are used to obtain information about the external interface connection, to execute code in the container from ActionScript, and to make ActionScript …
Specifying shader input and parameter values - docs.ruffle.rs
You use the Shader object’s data property to set shader inputs and parameters and to determine whether a particular shader expects inputs or parameters. The data property is a ShaderData …
Adobe Flash Platform * Creating and modifying a database
The following example demonstrates how to create a table named “employees” in an existing database file, using synchronous execution mode. Note that this code assumes there is a …
Adobe Flash Platform * Using Rectangle objects - docs.ruffle.rs
You use the intersects () method to find out whether two rectangles intersect. You can also use the intersects () method to find out whether a display object is in a certain region of the Stage.
Adobe Flash Platform * Clipboard data formats - docs.ruffle.rs
You can use application-defined custom formats to transfer objects as references or as serialized copies. References are valid only within the same application.
Adobe LiveCycle ES2.5 * Designing human-centric processes
Design how information is captured and presented to users. Generate tasks and assign them to users. Specify how the task can be used in LiveCycle Workspace.
Adobe Flash Platform * HTML copy and paste in AIR - docs.ruffle.rs
To access the data that is being pasted, you can use the getData () method of the clipboardData object, passing in the MIME type of the data format. The available formats are reported by the …