
Karateka (video game) - Wikipedia
Along with Karate Champ and Yie Ar Kung-Fu (both also released in 1984), Karateka is one of the earliest martial arts fighting games. It was inspired by Japanese culture (Ukiyo-e art, Akira …
Karateka | The 8-bit classic returns, from Prince of Persia creator ...
Created on an Apple II by Jordan Mechner in his Yale dorm room, Karateka became a #1 bestseller and influenced a generation of gamers with its groundbreaking rotoscoped …
Jordan Mechner - Karateka
Rediscover the 1984 karate classic that paved the way to Prince of Persia. Created on an Apple II by Jordan Mechner in his Yale dorm room in 1984, Karateka became a #1 bestseller and …
Karateka on Steam
Dec 3, 2012 · From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy …
Karateka | ClassicReload.com
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later …
The Making of Karateka - Digital Eclipse
Play the history! Go behind the scenes of Jordan Mechner's landmark game Karateka in this interactive documentary from Digital Eclipse, with archival materials, video features, and more.
Karateka (DOS) - online game | RetroGames.cz
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later …
Download Karateka - My Abandonware
One of the first fighting games ever made, Karateka is an excellent side-scrolling gem that catapulted Jordan Mechner (Prince of Persia series) to fame and fortune. The plot: as a …
KARATEKA Definition & Meaning - Merriam-Webster
Jul 8, 1998 · The meaning of KARATEKA is a practitioner of karate. How to use karateka in a sentence.
Karateka (1984) - MobyGames
Apr 3, 2025 · Karateka is a great old-school game that serves as a bridge between classic gaming and the games of today. It was a standard platformer with style, meant to be played in one …